What is Radiance ?If you happen to find yourself back accidentially on this site, you know now what Radzilla is about: Alternative versions of Radiance rendering programs with a GUI frontend. But what is Radiance?Well, I won't explain this here, as it has already been done elsewhere, so in typical www-manner some links follow to get you started. Especially those who have heard about Radiance already so many times and always wanted to check it out ... isn't it a good time to do so right now? Probably the best point to start is the Radiance knowledge base site run by Peter Apian Bennewitz:
www.radiance-online.org
which provides download options for the main distribution (via CVS or as tarball), furthermore it contains mailing lists, archives, links, almost everything about Radiance and Radiance development. Of course there's also the original
Radiance homepage
and a link to 'The Book' by G.Ward/R.Shakespeare and others, dealing with, well, the title says it :)
Rendering with Radiance
Another goodie, an interesting article which explains a lot of Radiance characteristics based on a concrete application case study:
Radiance & LightScape comparison
Axel Jacobs from the LEARN Institute in London runs two highly comprehensive sites covering Radiance and additional packages and also the connected topic of HDR images. Check out his famous Radiance Course Manuals!
LEARNIX (Knoppix based Radiance distibution)
WebHDR (HDR Image Knowledge Base)
Francesco Anselmo has written a Blender based GUI fronted for Radiance and runs a communication platform for it, too:
brad & other free Radiance related stuff
Demos, Tips & HintsApart from all the above mentioned links (which already will flood you with Information about Radiance ..) I've put up some information on a (very) few selected topics. (see links in the top section). It's done in a somewhat casual manner, addressing those who just started to occupy themselves with Radiance (or generally with the whole raytracing stuff) and/or don't yet have a life-long expert-level experience in computer science :-). If time allows it some more will be added... |